Seaguard

#7
Aye too high of poly of poly is bad... However customs in meta can always be scaled down with out losing too much effect, Example I made some new goodies last week and polys were an issue as I was trying to make one object that had many objects in the model to save on the use of objects*See examples* So to make a long one short the model I made in blender turns out be have 141,693 polys , ‎  Som won't even load a mdo that size... And x2mdo cant swing it... I took the whole model not just pieces and now it's 30505 poly bouts the same as most trees and cause very little if any slowdown and still looks like the model I had in mind, the only draw back is it roughened up my edges of my ‎  text, but even that gave the text a 100 year old look so nice:)
I am an detail guy as well and if I can't have it done the way I want I will make it work , but I stress that som is only a platform is a platform built in 99 so we must build and create like a builder would have done in 99 is all the advice I have. Holy is right, if an object is stressing you let one of us give it a look:) Hope I can help ML


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Messages In This Thread
Seaguard - by AsusX2 - 2010-01-23, 11:06 PM
Re: Seaguard - by HolyDiver - 2010-01-24, 12:59 AM
Re: Seaguard - by AsusX2 - 2010-01-24, 06:47 AM
Re: Seaguard - by HolyDiver - 2010-01-24, 07:13 AM
Re: Seaguard - by dmpdesign - 2010-01-24, 03:20 PM
Re: Seaguard - by AsusX2 - 2010-01-24, 05:58 PM
Re: Seaguard - by Madison Lastrega - 2010-01-24, 08:09 PM
Re: Seaguard - by HolyDiver - 2010-01-24, 10:35 PM
Re: Seaguard - by HolyDiver - 2010-01-25, 10:03 AM
Re: Seaguard - by darchangel - 2010-01-25, 11:35 AM
Re: Seaguard - by HolyDiver - 2010-01-25, 11:51 AM
Re: Seaguard - by darchangel - 2010-01-25, 12:28 PM
Re: Seaguard - by HolyDiver - 2010-01-25, 12:55 PM
Re: Seaguard - by darchangel - 2010-01-26, 12:21 PM
Re: Seaguard - by HolyDiver - 2010-01-26, 05:22 PM
Re: Seaguard - by Madison Lastrega - 2010-01-27, 03:10 AM
Re: Seaguard - by dmpdesign - 2010-01-27, 04:44 AM
Re: Seaguard - by AsusX2 - 2010-01-27, 04:46 AM
Re: Seaguard - by Madison Lastrega - 2010-01-27, 05:41 AM
Re: Seaguard - by darchangel - 2010-01-27, 12:59 PM
Re: Seaguard - by HolyDiver - 2010-01-27, 09:40 PM
Re: Seaguard - by dmpdesign - 2010-01-27, 10:43 PM



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