2010-01-17, 07:57 PM
(2010-01-17, 05:04 PM)dmpdesign link Wrote: As for the memory leaks, maybe I will release a Dark Desinty Lite so that it is not as hard on your computer.
It's hard on my (very modern) computer also at points. You shouldn't release DD Lite (however that would work) ...if you're serious you should just make the level of detail more consistent. As for "Memory Leaks" I'm not sure Som itself actually is that leaky. I've noticed Som doesn't appear to always release its "DirectX" interface handles, which can conceivably stack up over time. I don't know if it leaks these like every frame, but I think it often does. I wouldn't suggest keeping the game on for man hours just in case. If things get generically slow it's because your virtual memory is continually paging (ie. you're completely out of of physical memory)
PS: Some day I could definitely attempt to fix the interfaces not being released by releasing them on Som's behalf. Not releasing interfaces this way is apparently so common cause for leaky app behavior, it's often the first proposed fix if/when DirectX is involved.