2009-06-02, 11:57 PM
You might as well hexedit som_db.exe as well.
^Speaking of which. I've been playtesting my game from the main menu item lately (because it let's me save my game) ...but whenever I change to the second map (from the natural exit point) som_db.exe crashes. I kinda wish when testing that way the debug character setup would not be used, but anyway.... if I make the game start on the second map, no crashing when I walk between those levels.
Any thoughts?
PS: However the numbers work, they don't seem to be linear... which is kind of disappointing I'm afraid. I don't know if the weapon stats are linear, but the monster attack stats definitely don't seem to be. Ie. if you have a single attack set to 8 damage and a multi-attack set to 16, the multi-attack seems to do a lot more damage than double the normal attack.
^Speaking of which. I've been playtesting my game from the main menu item lately (because it let's me save my game) ...but whenever I change to the second map (from the natural exit point) som_db.exe crashes. I kinda wish when testing that way the debug character setup would not be used, but anyway.... if I make the game start on the second map, no crashing when I walk between those levels.
Any thoughts?
PS: However the numbers work, they don't seem to be linear... which is kind of disappointing I'm afraid. I don't know if the weapon stats are linear, but the monster attack stats definitely don't seem to be. Ie. if you have a single attack set to 8 damage and a multi-attack set to 16, the multi-attack seems to do a lot more damage than double the normal attack.