2010-03-15, 01:41 AM
I also want to add, if we could start tossing music into a communal pot. It would be much richer for authors, if instead of just traditional recording, the musical resources were more midi like, so authors could take a sound they like, and personalize it a bit for their game / situation. Then we'd be in a whole other world if the musical resources were like parts, that could mixed together not unlike the way maps are built from pieces. That I think would also help make something that is really hard for authors (music) a lot more manageable in terms of personalization. And when you have 5D musical scenarios your talking about a whole other realm. Personally I do want to eventually steer the ship of Som out into open waters were everyone will have to turn and look at it and say... there is a viable vision of a real alternative to the way games are being conceived. Something that is neither amateurish (aka indie) or haunted by the ghosts of mega corporate moguls. I actually believe the medium of games has yet to come into existence. Until everyone has reasonable access to the tools required to formulate a production from beginning to end it's not so much a medium like music or books that can include a vibrant proliferation of ideas.... it's just something else, an economic engine to be squabbled over by privileged elites or whatever.