CP data and other fun Stuff...

#8
Death animations are held in the mdl files...swapping out the CP file of a salamander wont give the wizard his death animations.

There is a trigger in the cp file that says "when enemy dies run mdl animation X" which then just has the enemy go through the predefined animation sequence for its own death.

The CP file holds the information to trigger animations, and animation speeds and nothing more.

In the case of modifying the spells, it is simply saying "enemy mdl do spell attack animation X" and then "apply spell effect #5". ‎  That is just an example. ‎  If the enemy mdl had multiple spell attack animations it may call for animation Y or Z...but still apply the spell effect animation #5. ‎  Its all seperated by the individual models. ‎  Last but not least it also says "enemy mdl do spell attack animation X at xxx speed", since the CP file also instructs the mdl how quickly to play its animation sequence.

So this is all there really is to the CP file. ‎  Once I get some free time to fully map it out with a hex editor I will make a section of the tutorial for this.

Things you should be able to do in the future with CP hex editing:

-Modify the spell effects an enemy uses
-Modify the speed an enemy walks
-Cause an enemy to have 'flying' capabilities
-Modify the speed of the enemies animations and reaction attacks
-Turn an enemy into an npc or vice versa without screwed up animations
- Todd DuFore (DMPDesign)
Site Founder
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Messages In This Thread
Re: CP data and other fun Stuff... - by dmpdesign - 2010-03-18, 01:09 PM
Re: CP data and other fun Stuff... - by HolyDiver - 2010-03-18, 11:52 PM
Re: CP data and other fun Stuff... - by dmpdesign - 2010-03-19, 12:34 AM
Re: CP data and other fun Stuff... - by HolyDiver - 2010-03-19, 06:16 AM
Re: CP data and other fun Stuff... - by HolyDiver - 2010-03-19, 08:52 AM
Re: CP data and other fun Stuff... - by dmpdesign - 2010-03-19, 03:21 PM
Re: CP data and other fun Stuff... - by HolyDiver - 2010-03-19, 10:19 PM
Re: CP data and other fun Stuff... - by Verdite - 2010-03-20, 12:01 PM
Re: CP data and other fun Stuff... - by Verdite - 2010-03-28, 05:06 PM
Re: CP data and other fun Stuff... - by HolyDiver - 2010-09-13, 07:36 PM



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