2010-04-16, 08:09 AM
I'm uploading a new version of the exe. It should be done by the time I finish typing this.
There was a bug keeping the wooden treasure chest from importing and probably a number of other models. Frankly I can't comprehend how that file ever opened before this fix but I know it did.
Anyway I also noticed the keyhole on the treasure chest is just a sliver where if you look at the texture it is clearly not intended to be. The importer displays same as Objedit but I'm convinced this is not how the artists originally intended things to be. What ever is going on here would probably account for the seams in the models also. I've noticed the texture on the side of the treasure chest appears poorly mapped as well.
I'm going to have to fire up a game eventually and see if these artifacts show up in play or not. But I think it's safe to file this into the bug dept. I'm not sure doctoring the textures is the best way to try to address this.
There was a bug keeping the wooden treasure chest from importing and probably a number of other models. Frankly I can't comprehend how that file ever opened before this fix but I know it did.
Anyway I also noticed the keyhole on the treasure chest is just a sliver where if you look at the texture it is clearly not intended to be. The importer displays same as Objedit but I'm convinced this is not how the artists originally intended things to be. What ever is going on here would probably account for the seams in the models also. I've noticed the texture on the side of the treasure chest appears poorly mapped as well.
I'm going to have to fire up a game eventually and see if these artifacts show up in play or not. But I think it's safe to file this into the bug dept. I'm not sure doctoring the textures is the best way to try to address this.