2010-07-05, 11:42 AM
I'm sure ST map data would fit in nicely, though i havent played ST.
In response to SoM's quality and assets, i'm fine with creating data that may not fit the style of SoM or compete with it. I've mentioned before that my game is not going to be competitive in terms of other games, i'm simply making a game, putting some good ideas and items into it, and letting people enjoy it.
The whole reason for me making my game is for others to enjoy. I'm not trying to impress anyone or push anyone to raise the bar in creating games. So far inspiration for creating games in the forum is lacking and actually sometimes saddening. If we are to encourage people to make games we need to let go of being competitive and being "up to standard."
Theres no fun in trying to conform and bring home something thats been done before. I'm not saying your point is invalid, what i'm saying is imagine working on map pieces that will look and feel exactly like something that has already been created. (save for a few new textures and possibly minor assets.)
I've spent hours on my maps, and if id tried to create something that looks like something already made, i'd have (honestly, hands down) given up a long, long time ago.
If anyones reading this who wants to work and create new map data to fit into SoM, i personally would encourage you to let go and make something you want. Nobodys expecting anything from a fresh idea, bring home your ideas and let people enjoy them.
If someone nags about it being out of their style, (or way of thinking) so effing what.
Most games were created from fresh ideas in the first place.
The best games in my opinion are games that bring new ideas, new innovations, and new inspiration.
In response to SoM's quality and assets, i'm fine with creating data that may not fit the style of SoM or compete with it. I've mentioned before that my game is not going to be competitive in terms of other games, i'm simply making a game, putting some good ideas and items into it, and letting people enjoy it.
The whole reason for me making my game is for others to enjoy. I'm not trying to impress anyone or push anyone to raise the bar in creating games. So far inspiration for creating games in the forum is lacking and actually sometimes saddening. If we are to encourage people to make games we need to let go of being competitive and being "up to standard."
Theres no fun in trying to conform and bring home something thats been done before. I'm not saying your point is invalid, what i'm saying is imagine working on map pieces that will look and feel exactly like something that has already been created. (save for a few new textures and possibly minor assets.)
I've spent hours on my maps, and if id tried to create something that looks like something already made, i'd have (honestly, hands down) given up a long, long time ago.
If anyones reading this who wants to work and create new map data to fit into SoM, i personally would encourage you to let go and make something you want. Nobodys expecting anything from a fresh idea, bring home your ideas and let people enjoy them.
If someone nags about it being out of their style, (or way of thinking) so effing what.
Most games were created from fresh ideas in the first place.
The best games in my opinion are games that bring new ideas, new innovations, and new inspiration.