'Mytrosia' and 'Fallen By The Way' News

#30
I had similar issues with a flat floor piece i created from a plane, thinking this was a good idea. It wasnt.

When i reconstructed it, i created a cube for the floor, and as a general rule now, i create walls floors and pretty much any map data (unless its a singular add on for the map) with a cube.

Somewhat off topic, with enterance data you are better off having an object placed in the entrance (like two support beams) that is made up of quite alot more pixels than your average. Its also good to triangulate the object you are placing here, i made a door set that didnt have support beams and was perfectly fine otherwise, and i often fell through it. I then created a different set and gave up. I made the door for this new set and its great, i have no issues, so i placed the construction idea into my new set and its fine too.



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Re: 'Mytrosia' and 'Fallen By The Way' News - by Verdite - 2010-07-12, 12:08 PM
temp - by Madison Lastrega - 2010-07-16, 04:56 PM



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