2010-08-19, 07:19 PM
Todd has a museum in Dark Destiny. I've encouraged him to turn it into a standalone "game".... I think he showed some interest. It's really handy for getting an in game view of of everything (for authors)
The bulk import will be interesting. Only ST is really visually consistent with Som. Som is indeed very much based off the heels of ST. But the monsters are just a bit below Som's level. Not to the point most of them would not fall right in, but just at the point where just the slightest touching up might help.
Some of the KF3 items might slip right into Som, but the monsters would need a bit more work to be fully integrated. Of course KF2 and KF1 even more so. So ST will likely double the size of Som's builtin asset pool. But the KF games would all represent different visual styles, which you would choose which one is right for your game. Or if everyone pitched in and made different versions for every asset then players could literally decide for themselves what style they preferred (if every file in your game could be represented in that style)
The bulk import will be interesting. Only ST is really visually consistent with Som. Som is indeed very much based off the heels of ST. But the monsters are just a bit below Som's level. Not to the point most of them would not fall right in, but just at the point where just the slightest touching up might help.
Some of the KF3 items might slip right into Som, but the monsters would need a bit more work to be fully integrated. Of course KF2 and KF1 even more so. So ST will likely double the size of Som's builtin asset pool. But the KF games would all represent different visual styles, which you would choose which one is right for your game. Or if everyone pitched in and made different versions for every asset then players could literally decide for themselves what style they preferred (if every file in your game could be represented in that style)