SoM animation technique info . . .

#10
I never really payed attention to what John was doing here before. Probably I assumed everything was part of metasequoia (or whatever) which is still over my head...

But the black arrow thing kind of looks like the control points in the mdl files. Is that part of some Meta (sequoia) mechanic? I kinda wonder where John ever came up with the idea if the arrow is just a simple triangle in the file like the control points are, because you can't really see the control points with anything I know of (that I did not program myself)

I wonder if he just accidentally came across the control point feature by colouring a triangle and come to find out his texture was animated in game Tongue

It's also interesting to see that any kind of animation is possible with the .mdo files.
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SoM animation technique info . . . - by HwitVlf - 2009-11-14, 12:32 PM
Re: SoM animation technique info . . . - by HolyDiver - 2010-09-05, 12:27 PM



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