2010-09-15, 06:29 PM
I'm going to add an extension to Ex to disable non 4:3 resolutions when I can get around to it. It's clear Som was never meant to be played in widescreen and it causes a lot of trouble... map pieces disappearing on the flanks, and text in the menu being way too tall (though that could be fixed without any new achievements on the technical front)
The main problem is the map pieces disappearing. If your draw distance is very close as is DoM's it doesn't seem to be a problem / that game is good to go for widescreen. But if you like vistas like DD it's probably more practical to disable widescreen. Combined with window mode (which I recommend for all without question) your game will fill like it has better quality even though without widescreen option. Ex also preserves the aspect ratio in fullscreen, and also in true fullscreen mode if the monitor does not force stretching. So you can be sure people stuck playing in fullscreen on a widescreen monitor will not be stuck watching fatty vision.
Of course ultimately I want to find a fix for the widescreen bug, but it's going to be a tough one, and there is a possibility it will not be correctable.
The main problem is the map pieces disappearing. If your draw distance is very close as is DoM's it doesn't seem to be a problem / that game is good to go for widescreen. But if you like vistas like DD it's probably more practical to disable widescreen. Combined with window mode (which I recommend for all without question) your game will fill like it has better quality even though without widescreen option. Ex also preserves the aspect ratio in fullscreen, and also in true fullscreen mode if the monitor does not force stretching. So you can be sure people stuck playing in fullscreen on a widescreen monitor will not be stuck watching fatty vision.
Of course ultimately I want to find a fix for the widescreen bug, but it's going to be a tough one, and there is a possibility it will not be correctable.