2010-09-22, 05:19 PM
I just wanted to touch up a few areas that wernt looking great. The eyes for example, i thought, lacked depth so i wanted to make a more menacing looking skele. Didnt turn out as good as i wanted it to, but ive still got some polishing to do.
The 'glow' around the eyes didnt work out as i'd planned, because i didnt realise the texture would stretch that much... Anyway like i said, ill do a bit more on that bad guy and make a few variants.
I dont use tim viewer, or the tim extractor / whatever "tim"ness is used to import and export the textures. I use eneedit and bmp2txr to import and export, so i dont think it would be attached. I could be wrong.
Whats it in aid of, btw?
The 'glow' around the eyes didnt work out as i'd planned, because i didnt realise the texture would stretch that much... Anyway like i said, ill do a bit more on that bad guy and make a few variants.
I dont use tim viewer, or the tim extractor / whatever "tim"ness is used to import and export the textures. I use eneedit and bmp2txr to import and export, so i dont think it would be attached. I could be wrong.
Whats it in aid of, btw?