2010-11-17, 02:48 AM
(2010-11-16, 03:21 PM)Verdite link Wrote:Thanks Todd.
Diver ive searched the forum best i can for the higher txr resolution output you mentioned earlier and i cant find anything.
I apologize. I was just trying to give you some evidence for hope. Unfortunately searching these forums afaik is not possible because the query will timeout before it completes.
Assuming I understand what you're referring to... it's probably over your head, and something I don't have enough experience with. So I suggest sticking to 256x256.
Now if you really need something better. You can now use Ex to substitute the texture you want for the one Som uses. Bearing in mind Som still loads up the texture and only as the final step it is replaced with whatever is in the image file you specify. So you do the first load pretty much just to identify the texture. If you use a small texture though the first load would go quicker... try to to fill the texture with something distinctive (and of course unique) though so it can be identified.
You probably don't wanna do that for every texture in your game, though it's definitely possible. If you're really committed to doing things super quality I can definitely find the time to provide the tools you'll need to do that right (read: in an organized fashion and without impacting load times)