Visual improvements

#13
Integrating the shadows into the fog went off without a hitch. I also experimented with a few techniques to try to get the shadows to appear over the outdoor tiles. They generally looked good but all had side effects...

In general whenever the monsters/npcs are walking on an object, that's going to present some problems for these sorts of point shadow techniques. Some heuristic like only draw the shadows on objects/etc that have a lower center than the shadow would probably work out ok.

At any rate... I think this was my last initiative before beginning to start working on preparing some Ex versions of a number of games. Though I'm sure some fine tuning will prove in order as we proceed. The skyfloor effect or whatever was a pleasant surprise in the end, as was a number of innovations I was not expecting along the way.

About all I hope to have to do is to prepare a rudimentary download for each game. I'm hoping/counting on Todd to integrate things however he likes into the website etc.


PS: I won't be tweaking every single asset in each game for Ex or otherwise. Though I will address the glaring problem ones. Though I do hope they are all addressed over time (mainly by way of the images.key file in the EX\KEYS folder)

Speaking of which, I've so far required that the images.key file have an entry for the shadow textue. Otherwise things won't work right in the shadow/skyfloor dept.
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Messages In This Thread
Visual improvements - by HolyDiver - 2010-08-17, 04:08 PM
Re: Visual improvements - by dmpdesign - 2010-08-17, 04:22 PM
Re: Visual improvements - by HolyDiver - 2010-08-17, 04:32 PM
Re: Visual improvements - by HolyDiver - 2010-08-17, 04:42 PM
Re: Visual improvements - by HolyDiver - 2010-08-21, 05:21 PM
Re: Visual improvements - by HolyDiver - 2010-09-12, 02:18 AM
Re: Visual improvements - by HolyDiver - 2010-09-12, 01:42 PM
Re: Visual improvements - by HolyDiver - 2010-09-15, 06:29 PM
Re: Visual improvements - by HolyDiver - 2010-10-20, 07:59 PM
Re: Visual improvements - by HolyDiver - 2010-10-22, 07:23 PM
Re: Visual improvements - by HolyDiver - 2010-11-29, 03:04 AM
Re: Visual improvements - by HolyDiver - 2010-11-30, 12:01 AM
Re: Visual improvements - by HolyDiver - 2010-11-30, 05:10 AM
Re: Visual improvements - by HolyDiver - 2010-12-29, 06:10 PM



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