2011-01-11, 04:31 AM
I personally love the fact you will have so many customs, its what makes your game stand out from anyone else's.
Customs add much more to a game than mere graphical eye candy, they allow you to create scenarios that the original assets couldnt handle (cliffs, multi tiered floors, objects to interact with) and they can add significantly to the story.
If someone wanted an eastern based game, then by all means build a set with bamboo and paper houses with little paper candles floating about.
King's field was totally about making the experience believable to the end user, maybe not in graphics, but in other things like eerie echoing sounds, dark lighting techniques, pitfalls, cliff secrets and more. So what if an SOM user wants to use graphics as an extension to add more to the mood? I think its great. If graphics can set the mood and draw in the player, they are every bit as important as any other mod to the SOM system, certainly a hell of a lot more than worrying about a pause feature...
If we really want to get into boat loads of wasted effort...
Customs add much more to a game than mere graphical eye candy, they allow you to create scenarios that the original assets couldnt handle (cliffs, multi tiered floors, objects to interact with) and they can add significantly to the story.
If someone wanted an eastern based game, then by all means build a set with bamboo and paper houses with little paper candles floating about.
King's field was totally about making the experience believable to the end user, maybe not in graphics, but in other things like eerie echoing sounds, dark lighting techniques, pitfalls, cliff secrets and more. So what if an SOM user wants to use graphics as an extension to add more to the mood? I think its great. If graphics can set the mood and draw in the player, they are every bit as important as any other mod to the SOM system, certainly a hell of a lot more than worrying about a pause feature...
If we really want to get into boat loads of wasted effort...
- Todd DuFore (DMPDesign)
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