Looking for info on PRF/CP file info for animated models . . .

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I'm trying to get the MDL importer tools to work and I've gotten an animated x file to convert to MDL and retain its animation, but SoM can't seem to access the animation in-game. I'm trying to figure out why.

I know Madison has done a lot of work on MDL CP/PRF files and I wonder if he or anyone has a breakdown on what locations in the files control. Anything like '$0e-0f control speed' would save me a lot of time. :)


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Looking for info on PRF/CP file info for animated models . . . - by HwitVlf - 2011-03-01, 03:48 AM



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