2010-01-30, 08:02 AM
Ok Wanted a map set for Wall 'o wood, more diversity, and realisttic that huge concreate walls, had bad luck with two poles per piece. The problem is Som dosn't always interpet the texture like it is in the X Model... So giving more to process in this case was a better solution, I made the poles only 10 meters, thinner and added two more with staggered more defined points... Map piece is still only 65 k And pretty, And Always Darchangel helped me with the textures, and Ta-Da..... Top pic is old funny looking walls , Bottom is new "King-kong " looking, exciting, non blurry walls... What do you folks think? Is it a keeper? or need anything else:) ML