Has anyone tried to get PS1 modles using 3DRipperDX?

#2
Holy had extracted the textures for a few items, I believe the Galth Fee shield and maybe one other item.

I have become much much better at textures since I made DD (I am basically doing it as a side job now for xbox games) and would be more than happy to retexture the blank ps1 models so that they have the proper resolution and style to fit SOM games rather than try to remap the very blocky textures of the PS1 originals.

The real trouble when you extract the PS1 textures that I have seen is it grabs the whole screen and dumps it into a block texture, so none of the coordinates match up anyways.

I will go ahead and volunteer myself to create textures for any PS1 models that get set up...in fact I may just go ahead and start making them all.

Consider it a project in progress and I will get some results in a few weeks and have the whole KF 2,3 set available in the addons section (items that arent already present in SOM of course).
- Todd DuFore (DMPDesign)
Site Founder
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Re: Has anyone tried to get PS1 modles using 3DRipperDX? - by dmpdesign - 2011-03-04, 03:22 PM



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