An 'elevation' triggered event in SoM?

#10
Done a bit of tinkering.

Set the radius for fall to death to 4.0 on both lengths. Worked fine and no worries.

The second area i couldnt fathom though, at map piece 20 87 i would walk over it and take damage.

Btw whilst on topic, would i need to actually damage the player or just initiate the warp to map for it to work?
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Re: An 'elevation' triggered event in SoM? - by Verdite - 2011-03-06, 11:51 PM



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