2011-04-05, 07:57 PM
HwitVLF
Yes thats draw debugging. Now we know what it does it maybe easier to name!
ctrl E brings up number input for bone movement and rotation. I went through keynote with notepad to find any more clues and it would appear qdef is another usable mesh tag, though I couldn't see how it differs from bdef - yet. Theres more to come I think.
Nice helmets Verdite
Yes thats draw debugging. Now we know what it does it maybe easier to name!
ctrl E brings up number input for bone movement and rotation. I went through keynote with notepad to find any more clues and it would appear qdef is another usable mesh tag, though I couldn't see how it differs from bdef - yet. Theres more to come I think.
Nice helmets Verdite