2011-05-11, 09:38 AM
It would be great for gearing - the only problem is you can't chain them together. ie bone 1 constains bone 2, if you then introduce bone 3 it changes the whole relatioship. My first thought was the hands on a clock! As a footnote I think the number after the C(5,.... is a percentage rather than degrees.
Ive got the sheep gerat now, just by adjusting the anchors. The problem with that is how to get displacement on the wool. The organic stuff just takes a bit of practice really and I'm not great at it - I just sort of make it up as I go along.
I've started doing Jonh Barry from a couple or reference pics.
As far as bones etc I think I have covered everything, though if anything isn't that clear just let me know. I think its fair to say this is no ordinary plugin!
Animation next!
This is my first encounter with bones/anim so J don't really have a comparison for keynote and wether its any good. It seems to me it does the job and good animation seems to be about little subleties.
WWith the SOM stuff do you just export diffrent anims which then get triggered?
Ive got the sheep gerat now, just by adjusting the anchors. The problem with that is how to get displacement on the wool. The organic stuff just takes a bit of practice really and I'm not great at it - I just sort of make it up as I go along.
I've started doing Jonh Barry from a couple or reference pics.
As far as bones etc I think I have covered everything, though if anything isn't that clear just let me know. I think its fair to say this is no ordinary plugin!
Animation next!
This is my first encounter with bones/anim so J don't really have a comparison for keynote and wether its any good. It seems to me it does the job and good animation seems to be about little subleties.
WWith the SOM stuff do you just export diffrent anims which then get triggered?