Adding custom items and weapons to SoM (unsticky me please)

#24
Very nice and creative models!
Make sure you have 'UV mapping' checked when you save the X file in Metasequoia or you'll lose the texturing.

Also, colored polygons will show through a texture in SoM. If you use strong or dark polygon colors, it can make your model look 'plastic'. Try opening each material and setting to H=0 S=0 V=100 to make the polygons white.

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Re: Adding custom items and weapons to SoM - by HwitVlf - 2011-05-17, 02:28 AM



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