Thank you but that's exactly how I have done the polygons. I'll check the UV mapping though right away and give feedback.
Oh BTW when I made my first sword I made double faced model and mirrored it and now I have external area of the sword plus internal area that is visible. Is there any way to remove one side? I know that metaseq has an option to make 1 sided face to make 2 sided but does it have opposite?
<EDIT>
UV Mapping worked like a charm. thank you.
I just need to remove that 1 side now. Please help me.
<ANOTHER EDIT>
I removed that side manually but it was a real pain in the ass. I now know that I will make only 1 side every time I start a project.
But still it would be nice to know if there is an auto remover (I tired Delete Overlapped Faces commend and it helped a little).
Oh BTW when I made my first sword I made double faced model and mirrored it and now I have external area of the sword plus internal area that is visible. Is there any way to remove one side? I know that metaseq has an option to make 1 sided face to make 2 sided but does it have opposite?
<EDIT>
UV Mapping worked like a charm. thank you.
I just need to remove that 1 side now. Please help me.
<ANOTHER EDIT>
I removed that side manually but it was a real pain in the ass. I now know that I will make only 1 side every time I start a project.
But still it would be nice to know if there is an auto remover (I tired Delete Overlapped Faces commend and it helped a little).