2011-06-01, 02:27 AM
I thought of something that the 'constraint' setup in your tutorial should be good for- on creatures with multiple legs (like the wurm model) you should be able to bind several legs together so they move in unison. On the wurm, I had to manually move each leg in each keyframe.
I going to try the constraint setup on the model I'm making now. . . for its teeth mwaaaahaaahaa
I going to try the constraint setup on the model I'm making now. . . for its teeth mwaaaahaaahaa