Has anyone tried to get PS1 modles using 3DRipperDX?

#8
Attached is a set of tools that should let you import a Playstation model into Metasequoia.

Drag the 'ITEM.T' file off your KF game disk onto your desktop.
Use psxmultirip.exe to extract the TMD files from 'ITEM.T'
Use TMD2LWO_Conv.bat to convert the TMDs to LWOs.
Metasequoia will open LWO files.

Some notes- when you open the LWO files, they will be very small in Metasequoia so zoom WAY or change the scaling ratio when you open the LWO. You might have to 'invert' or 'unify' faces in Metasequoia.


Attached Files
.zip   tmd2lwo conversion kit.zip (Size: 30.9 KB / Downloads: 314)
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Re: Has anyone tried to get PS1 modles using 3DRipperDX? - by HwitVlf - 2011-06-23, 05:52 AM



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