Has anyone tried to get PS1 modles using 3DRipperDX?

#14
I have noticed that there is an enemy in KF2 which was taken directly from KF1 and never used it.
If you remember mosquitoes having two lives (body and tail)
So there are these models on KF2 disk.
And how come there are so many DUMMY models?
Reply



Messages In This Thread
Re: Has anyone tried to get PS1 modles using 3DRipperDX? - by Creatura - 2011-06-24, 10:58 PM



Users browsing this thread:
9 Guest(s)