2009-04-12, 12:31 AM
Those magic symbols are invisible from the bottom - if they should be there, and they're not (and you're just going on what you see in the game) then you probably stranded yourself.
Don't feel bad. If you did do that, you would be the 3rd person that I know of who's done that.... It's not like it's unheard of. If I was wrist deep in the Sorgsvarte map again, I would concoct something a little less trapping.
You mentioned hacking - with SoM you can.
1) change your PROJECT.DAT to PROJECT.SOM,
2) load it in SoM via Preview Project, (trying to look at the maps will probably just freeze)
3) load your save - use F4 (toggle) to enter "Atari Mode" (where you can "fly" through walls and use A to "fly" up and Z to "fly" down.) ....land in the spot of your choosing
4) save your game
....don't forget to change PROJECT.SOM back to PROJECT.DAT. Mind your "debug" settings, specifically items.... lest you end up with a bunch of extra stuff....
....cheater. ^_^
_______________
As for MIDI sequencing, that's exactly what I'm doing. It's much more precise than realtime, but it takes many times longer to complete.
I wouldn't so much say its "retro" as it is innovative, creative, different.
Reminds me of a recent album I got my hands on - released March 2009, recorded with tube amps and 2" tape. (as apposed to everything digital)
Nothing like a new sound taken 30 years back in the production for a very fresh breath of air.
While I'm sticking with what's digital, the sequencing approach does offer some freshness. Almost this "devoid of life" feel (in a good way) to the music.
Don't feel bad. If you did do that, you would be the 3rd person that I know of who's done that.... It's not like it's unheard of. If I was wrist deep in the Sorgsvarte map again, I would concoct something a little less trapping.
You mentioned hacking - with SoM you can.
1) change your PROJECT.DAT to PROJECT.SOM,
2) load it in SoM via Preview Project, (trying to look at the maps will probably just freeze)
3) load your save - use F4 (toggle) to enter "Atari Mode" (where you can "fly" through walls and use A to "fly" up and Z to "fly" down.) ....land in the spot of your choosing
4) save your game
....don't forget to change PROJECT.SOM back to PROJECT.DAT. Mind your "debug" settings, specifically items.... lest you end up with a bunch of extra stuff....
....cheater. ^_^
_______________
As for MIDI sequencing, that's exactly what I'm doing. It's much more precise than realtime, but it takes many times longer to complete.
I wouldn't so much say its "retro" as it is innovative, creative, different.
Reminds me of a recent album I got my hands on - released March 2009, recorded with tube amps and 2" tape. (as apposed to everything digital)
Nothing like a new sound taken 30 years back in the production for a very fresh breath of air.
While I'm sticking with what's digital, the sequencing approach does offer some freshness. Almost this "devoid of life" feel (in a good way) to the music.