2011-08-25, 11:57 PM
should be fairly simple really.. one way is to make a map of an area per season then just set the teleporter or transition into an area to the season.. the idea is that ur char would gain the ability from a diety or other source to change them at will to progress.. and the counters and if statements would direct the teleporter to warp you to the appropriate map. in theory i wouldnt need a timer unless i want the season to change without player influence.. i figure water would ice over in winter and plants would be ripe in summer ect
.. and yes i know what a pain in the butt timers are.. i ve use 2 already to limit the time a player can hold their breath under water and also to make a player fall in the water a few seconds before they are warped to the underwater areas as well as resetting a timer if u find an air pocket under water.. but im happy cause its teaching me a ton about the game making process.
Part of the idea and how it takes shape will of course be driven by the SoM limitations as well as lenght of time to create.. i figure it could take a few yrs to make an epic game but not thinking i wanna spend 10 years making it lol.. by then a sucessor of sorts to SoM may be avaliable or who knows what else. No wonder todays games have an entire staff to make them whew!!
.. and yes i know what a pain in the butt timers are.. i ve use 2 already to limit the time a player can hold their breath under water and also to make a player fall in the water a few seconds before they are warped to the underwater areas as well as resetting a timer if u find an air pocket under water.. but im happy cause its teaching me a ton about the game making process.
Part of the idea and how it takes shape will of course be driven by the SoM limitations as well as lenght of time to create.. i figure it could take a few yrs to make an epic game but not thinking i wanna spend 10 years making it lol.. by then a sucessor of sorts to SoM may be avaliable or who knows what else. No wonder todays games have an entire staff to make them whew!!