2011-09-10, 11:20 AM
This is some great input already, i think adding bosses to SoM is a definate possibility. You could make it so that when they entered an area it was sealed off until you beat the boss, like in Devil May Cry, which could be done with sealed doors.
I think something like the tektites in ocarina would be interesting - jumping over a players head and so on. If i had a big boss enemy i'd need the attacks to swoop down to hit near the players view.
https://youtu.be/VgDeAJbpHRs
Beam me up Scotty!
Im also thinking about taking out the damage animation for more higher level enemies - so the player would constantly look for better equipment.
I think something like the tektites in ocarina would be interesting - jumping over a players head and so on. If i had a big boss enemy i'd need the attacks to swoop down to hit near the players view.
https://youtu.be/VgDeAJbpHRs
Beam me up Scotty!
Im also thinking about taking out the damage animation for more higher level enemies - so the player would constantly look for better equipment.