2011-09-10, 03:30 PM
PRF findings...
In regards to vertex colour triangles, if you create a material just for the vertex colours x2mdl will treat it as a texture, so if you have 3 textures you'l lose one in the model. The way to remedy this is to simply use a material that has a texture in it and apply it to the vertex colour triangles.
Im having trouble with creating spells for my enemy - i can get the noise, the FX all good but no damage. Does anyone know the minimum amount of frames for a spell to do damage? Do i need to add a 'cone' or fireball too?
Finally, for some reason i can only have 2 flames on my model. I tried assigning 4 flames to 4 CP triangles but it didnt work.
Good fun though.
In regards to vertex colour triangles, if you create a material just for the vertex colours x2mdl will treat it as a texture, so if you have 3 textures you'l lose one in the model. The way to remedy this is to simply use a material that has a texture in it and apply it to the vertex colour triangles.
Im having trouble with creating spells for my enemy - i can get the noise, the FX all good but no damage. Does anyone know the minimum amount of frames for a spell to do damage? Do i need to add a 'cone' or fireball too?
Finally, for some reason i can only have 2 flames on my model. I tried assigning 4 flames to 4 CP triangles but it didnt work.
Good fun though.