2011-10-01, 01:57 AM
That's really a cool idea. Most of what I've been working on is background filler (map pieces etc) which aren't too interesting. Also, since I'm working on a dark forest map that starts with a high polycount from trees and such, the extra models I've made are ultra low poly in hopes to avoid overloading people's PCs. They don't look that good in 'the light of day', but maybe something will work for the project.