Water transparency cracked

#4
I thought the 'shader' dropdown in Metasequoia only affected how Meta renders the model and not the actual x model. At least I saved x files of your water with shader set to Phong, Classic and constant and they were all 100% identical.

As far as I know, the 'alpha' slider controls transparency. "Emission" also makes a model transparent, but the model 'glows' too. ‎  Am I missing something?
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Messages In This Thread
Water transparency cracked - by Verdite - 2011-10-24, 10:38 PM
Re: Water transparency cracked - by dmpdesign - 2011-10-25, 01:06 AM
Re: Water transparency cracked - by Verdite - 2011-10-25, 02:49 AM
Re: Water transparency cracked - by HwitVlf - 2011-10-25, 09:07 PM
Re: Water transparency cracked - by Verdite - 2011-10-25, 09:09 PM



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