2011-10-25, 09:23 PM
Gauntlets on a new swing arm work just like the original- arms have three boned-segments and the gauntlets swap out the 3 segments with new models.
gauntlet_0.mdo will replace the hand segment.
gauntlet_1.mdo will replace the forearm
gauntlet_2.mdo will replace the upper arm
In the picture attached to the top post, the white cylinders with red numbers/arrows are actually gauntlet models, and not part of the actual swing arm.
My hope for making gauntlets show up on both arms in a two-handed swing is that SoM will automatically continue this pattern. So for instance, if you add an extra bone to the arm model, gauntlet_3.mdo may automatically be drawn over the extra bone.
Ben, if you can send me the arm/weapon you're working on, I can try to figure out what the problem is.
gauntlet_0.mdo will replace the hand segment.
gauntlet_1.mdo will replace the forearm
gauntlet_2.mdo will replace the upper arm
In the picture attached to the top post, the white cylinders with red numbers/arrows are actually gauntlet models, and not part of the actual swing arm.
My hope for making gauntlets show up on both arms in a two-handed swing is that SoM will automatically continue this pattern. So for instance, if you add an extra bone to the arm model, gauntlet_3.mdo may automatically be drawn over the extra bone.
Ben, if you can send me the arm/weapon you're working on, I can try to figure out what the problem is.