Shadow Tower Abyss - Is there an English Version?

#30
(2011-10-31, 11:54 PM)Mord of Swoonlight link Wrote: How would you like to proceed? ‎  I have my dialogue translations on the second sheet of the ods file I sent (and I have updated versions in the one I'm working on now), but they're formatted in lines as they appear on the screen in-game instead of by block in the stz file. ‎  That was simply because I was translating as I went along in the game.
The tool's main purposes are to auto calculate the pointer tables and also to calculate how long the text can be. But for translating, just use whatever arrangement works best for you. ‎ 

The 'blocks' of text are arranged chronologically as you would encounter the text ingame so it should not be hard to correlate them to your ODS which is also arranged chronologically. There is some game text that I didn't see in your ODS, like the writing on the wall behind the player when the game starts.

Why don't you send me your latest ODS, and I'll copy its translations into the corresponding "block.txt" and send them to you. That should highlight any missing Japanese. ‎  I can also add notes to your ODS telling the maximum size an area of text can be.

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Re: Shadow Tower Abyss - Is there an English Version? - by HwitVlf - 2011-11-01, 01:49 AM



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