..Crickets..

#3
The worst part about it all, is I thought I had a decent system going, modifying weapons etc to fit into the end game.

Then the strength stat really monkeys with it too, which is another non linear problem.

Literally the same weapon with strength 10 may take 4 hits to kill a monster, increase strength to 20 and its 3, then increase it say 25 and its a one shot. ‎  I cant figure the scale at all.

Worse yet...strength affects your defense as well. ‎  A naked guy with 50 strength takes hits far better than a fully armored guy at 1 strength...so that also throws a wrench in figuring enemy strengths as well.

If i ever get a system in place, I will certainly try to document it!
- Todd DuFore (DMPDesign)
Site Founder
Reply



Messages In This Thread
..Crickets.. - by dmpdesign - 2009-08-12, 09:26 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 06:35 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-13, 08:59 PM
Re: ..Crickets.. - by Hguols - 2009-08-13, 09:51 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 10:08 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 10:24 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-14, 01:47 AM
Re: ..Crickets.. - by HolyDiver - 2009-08-14, 01:50 AM
Re: ..Crickets.. - by Hguols - 2009-08-17, 05:52 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 06:01 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-17, 07:49 PM
Re: ..Crickets.. - by Hguols - 2009-08-17, 09:25 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 10:12 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 10:25 PM
Re: ..Crickets.. - by Hguols - 2009-08-17, 11:56 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-19, 01:13 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-19, 01:30 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-19, 04:29 PM



Users browsing this thread:
5 Guest(s)