..Crickets..

#6
Wait a second Todd?? You really think Strength effects defense?

That would be interesting, but I haven't seen this. I should know... because in my project all my equip are really low defense, and I regularly boost strength up (to test what an area is like at endgame) and I see myself taking the same sort of damage. But I'm definitely open to any evidence, but I haven't seen it... and would have expected to by now (though I haven't tested that specifically)

One thing I've noticed is there are different formulas for different types of games. So if you never set an enemies defense stats for example, a different damage formula is used. So just maybe if you have a project with no armor, strength becomes the determining factor??? Anyway, if there is an effect, it must not be by much. I also drop all my armor a lot to get an idea of what sort of damage is done without armor, and I don't see Strength appearing to play a role. If so, it would seem to be within the margin of error I normally expect to see.


PS: It's funny btw you see strength playing such a role in your weapon damage. I don't see it making much of a diff, but I never set equip stats over 9 and try to keep them balanced overall (save for the stuff you should just sell for coinage -- carry quests) ...I remember my experiments seeming to demonstrate otherwise however, which I gotta say had me worried I'd be in the same boat, until I jumped in the game to see for myself what would happen.

I have a feeling you want to stick pretty close to whatever rates the KF1 demo do. That is to say, for a game like DD I'd start by mirroring the KF1 remake stats, because whatever the formulas are you can bet they are based on this game, and not the other way around. In my project's case I'm fortunate in keeping everything simple, so I don't expect to have much trouble. But I'm going for a more arcade feel, so you don't really get the RPG like boy2god experience (just man to a man with a slight advantage... who'd be wise to depend on his arsenal of magic weapons and armor for an upper hand)
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Messages In This Thread
..Crickets.. - by dmpdesign - 2009-08-12, 09:26 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 06:35 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-13, 08:59 PM
Re: ..Crickets.. - by Hguols - 2009-08-13, 09:51 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 10:08 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-13, 10:24 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-14, 01:47 AM
Re: ..Crickets.. - by HolyDiver - 2009-08-14, 01:50 AM
Re: ..Crickets.. - by Hguols - 2009-08-17, 05:52 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 06:01 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-17, 07:49 PM
Re: ..Crickets.. - by Hguols - 2009-08-17, 09:25 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 10:12 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-17, 10:25 PM
Re: ..Crickets.. - by Hguols - 2009-08-17, 11:56 PM
Re: ..Crickets.. - by HolyDiver - 2009-08-19, 01:13 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-19, 01:30 PM
Re: ..Crickets.. - by dmpdesign - 2009-08-19, 04:29 PM



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