2012-03-28, 05:51 PM
Unfortunately, no....
The software used is designed to create point-n-click games. Exploration is the key, as there isn't really any way to customize or build your character. There's no way to design character menus, and the game actually uses the PSPs browser engine to run, so there's not even the option to have sound or save the game. :(
The only benefit for killing an enemy is not dying yourself. :P
There's a lot of variety, and the game is far from tedious to play.... however, it doesn't have the same reward system as games where you can level up, gain experience, use different weapons. The sky's the limit as far as what I can display - I could display with an animated gif a level up, a score system, but there would be no internal clockwork to make it legitimate.
Actually, I'm switching gears a little bit to see if I can find a way to at least play a song while the game is going..... and try to do so without too much external software...
The software used is designed to create point-n-click games. Exploration is the key, as there isn't really any way to customize or build your character. There's no way to design character menus, and the game actually uses the PSPs browser engine to run, so there's not even the option to have sound or save the game. :(
The only benefit for killing an enemy is not dying yourself. :P
There's a lot of variety, and the game is far from tedious to play.... however, it doesn't have the same reward system as games where you can level up, gain experience, use different weapons. The sky's the limit as far as what I can display - I could display with an animated gif a level up, a score system, but there would be no internal clockwork to make it legitimate.
Actually, I'm switching gears a little bit to see if I can find a way to at least play a song while the game is going..... and try to do so without too much external software...