2009-04-14, 07:48 PM
^DoM does some fancy stuff that couldn't be done without checking your inventory as far as I can tell. Plus I wouldn't think those boots would have escaped the remake
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Good News: My DoM game seems to be back on track. I just needed to copy all of DoM's data files into my SoM data repository to do the trick.
My magic circles were all suspended, and ironically there is even a switch if you turn back left after hitting the mid-chasm button which makes the raised circles permanently reachable. The definite way to handle this event I think would be to reset the circles whenever possible if that final switch is not in place!!
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Offtopic: I have been playing KF1 again some to fill in my KF void. I had to reconfigure my joypad to continue playing DoM, and I remembered an odd setup I think I've used before for the old games (possibly for playing Armored Core) ...the basic gist is you map lookup/down to the X and Triangle button (dualshock controller) which I think is very intuitive. Then map the handed type buttons to the left/right buttons respectively. I ended up using the left trigger to use/run because it made it easier to look up/down while running. And magic to Square because it is close to the new looking buttons for easy vertical aiming. I always try to find vastly superior control schemes to the defaults, and anyway... I recommend everyone try it. In the meantime, I have to train my own brain a bit / break old habits.
--------------------
Good News: My DoM game seems to be back on track. I just needed to copy all of DoM's data files into my SoM data repository to do the trick.
My magic circles were all suspended, and ironically there is even a switch if you turn back left after hitting the mid-chasm button which makes the raised circles permanently reachable. The definite way to handle this event I think would be to reset the circles whenever possible if that final switch is not in place!!
--------------------
Offtopic: I have been playing KF1 again some to fill in my KF void. I had to reconfigure my joypad to continue playing DoM, and I remembered an odd setup I think I've used before for the old games (possibly for playing Armored Core) ...the basic gist is you map lookup/down to the X and Triangle button (dualshock controller) which I think is very intuitive. Then map the handed type buttons to the left/right buttons respectively. I ended up using the left trigger to use/run because it made it easier to look up/down while running. And magic to Square because it is close to the new looking buttons for easy vertical aiming. I always try to find vastly superior control schemes to the defaults, and anyway... I recommend everyone try it. In the meantime, I have to train my own brain a bit / break old habits.