2013-03-18, 01:49 PM
Yes, but that is more or less for updated shadow casting (which is cpu heavy anyhow). What you can do with Unity free is bake the lighting in using the same calculations for a static version of the dynamic light, in other words the lighting looks as good it just wont cast real time shadows. You can also use light probes to add semi dynamic lighting.
- Todd DuFore (DMPDesign)
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