2013-04-02, 12:17 AM
Assuming "Excellent" will fit in the space allocated,
A=Fine
B=Good
C=Average
D=Fair
E=Poor
F=whatever
If you used this for affinities, I am not sure what you'd do about ranges... eg. Poor-Fine doesn't really make sense. So I think numbers are still best here. Likewise, just because a spear is not made for smashing, doesn't make it a Poor weapon.
Anyway, Excellent is for S. Which means Fine condition with mastery. I included Average (as suggested) because it looks weird if all of the grades are four letter words (and C had to be something)
I don't think weapons (or spells) should level up more than once. But I do think having mastery of similar weapons could accelerate the mastery of similar weapons, and that would not be difficult to implement (fyi: something like the Excellector is not the same as mastery)
A=Fine
B=Good
C=Average
D=Fair
E=Poor
F=whatever
If you used this for affinities, I am not sure what you'd do about ranges... eg. Poor-Fine doesn't really make sense. So I think numbers are still best here. Likewise, just because a spear is not made for smashing, doesn't make it a Poor weapon.
Anyway, Excellent is for S. Which means Fine condition with mastery. I included Average (as suggested) because it looks weird if all of the grades are four letter words (and C had to be something)
I don't think weapons (or spells) should level up more than once. But I do think having mastery of similar weapons could accelerate the mastery of similar weapons, and that would not be difficult to implement (fyi: something like the Excellector is not the same as mastery)