2013-04-03, 11:07 PM
(2013-04-03, 09:42 PM)dmpdesign link Wrote: [quote author=Holy Diver link=topic=649.msg8635#msg8635 date=1363648207]
Just for the record, Dark Slayer is going to have much better shadows than this
I will be anxious to see it Holy, it would be awesome to have a new lighting engine for SOM.[/quote]
Its coming, but shadows are pretty low on the importance totem pole. I honestly don't know why people think they are important (especially considering that they are always so shitty in every game that ever tries to do anything with them)
Only Ico or SOTC has done an acceptable job with shadows. Excluding pre-rendered games. Dark Slayer is going to be very much like Ico only more modern. The shadows will be geometric. Like triangles. But they will have all of the quality of shadows (which as far as I know no game has ever even attempted to do)
EDITED: It's really going to be a new light compiler. But it won't just be done with mapcomp.exe. It will be built into Ex so that the lights can change (slowly) with the setting of the sun by recompiling them. It's mainly for static shadows, but provisions have been made for real-time shadows.