Metasequoia modeler tutorials and Keynote translated plugins

^A good example. The Metal Gear Solid series, if nothing else has always been very easy on the eyes. The character models are beautiful in that way that only Japanese artists seem to understand. But the new game trailers for V look like rubbish...

https://www.youtube.com/results?search_t...ory=0&page=

If not for sex appeal, I don't know if this series has anything else to offer. It looks like screen actors are having their heads scanned or something and then piped through the usual normal map etc regime, for very ill effect.

More than anything I think I worry that SOM enthusiasts won't get the esthetic right. As long as we prod one another to look towards the likes of KFIV for direction I think we'll be alright. But if we go the way of the shopping mall I fear what will become of us. Down to earth is the only way I know how to say it. Its like the original Star Wars vs. Peter Jackson's Lord of the Rings. One is believable, the other looks like a department store catalog.

PS: This is not offtopic. 32 pages in it may be. But its a reply to the above post.
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Re: Metasequoia modeler tutorials - by Verdite - 2011-03-14, 02:48 PM
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-19, 02:53 PM
Re: Metasequoia modeler tutorials and Keynote translated plugins - by HolyDiver - 2013-04-21, 06:16 PM



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