Metasequoia modeler tutorials and Keynote translated plugins

Sorry for the delayed response! I got busy for a bit there.

Anyways, here's the translated BevelEdge plugin. The "Max Angle considered flat" setting is a bit confusing to me. It seems to affect which faces are joined when beveling complex shapes. I found the readme and it doesn't have any directions at all. So my translation may be a bit wonky. If you figure out a better phrasing, let me know.

One part in the readme may be a bit useful:

Process is done in stages
1. Separate existing polygons
2. Create bevel
3. Join old and new vertices
4. Plug holes in corners.



Attached Files
.zip   BevelEdge-Trans.zip (Size: 218.04 KB / Downloads: 163)
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Messages In This Thread
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-14, 02:48 PM
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-19, 02:53 PM
Re: Metasequoia modeler tutorials and Keynote translated plugins - by HwitVlf - 2013-04-30, 06:22 AM



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