I need a custom door proof of concept

#8
No, but that's what I would expect. I tend to delegate anything that involves messing with files (short of hexediting them)

I do think the time has come to figure out doors. Not sure why its taken this long. You might find out that there is a way to make objects with irregular clipping models. Which could be really useful in the short term.

I do intend to load that door up in a test map I have with just a door in it today or tomorrow. I would like to figure things out so I can deal with that scenario where the door wont open from right in front of it from one side. I don't think many doors work that way, but an outstanding bug is a bug. Plus it would be nice if you had to get closer to the doors to open them up.
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Re: I need a custom door proof of concept - by HolyDiver - 2013-05-05, 01:42 AM



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