NPC animation strategy

#8
Do NPCs really not have "flames"? If so it would be because CPs were not implemented for them or something like that.

Anyway (@Verdite) you never said whether having two different NPCs would work just as well for what you are describing in the top post or not.

Also Verdite was just telling me about a weird phenomenon where if you make a monster/NPC that faces backwards and walks in the same direction, by some mechanism it will be a monster that flees from the player. My guess would be the AI tries to chase the player but the walk animation fights it by going in the opposite direction. I suppose its not really fighting it, as the AI probably just aligns the monster and leaves the rest to the animation.

Anyway, if it were possible to replace the walk ID with a flight and or backpedal ID that would be a pretty simple way to interfere with the AI without pulling the proverbial rug out from under SOM out right. ‎  Someone should be making a list of this sort of stuff if you want to see it happen.
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Messages In This Thread
NPC animation strategy - by Verdite - 2013-06-09, 02:47 PM
Re: NPC animation strategy - by HolyDiver - 2013-06-09, 05:16 PM
Re: NPC animation strategy - by HwitVlf - 2013-06-09, 08:32 PM
Re: NPC animation strategy - by HolyDiver - 2013-06-09, 09:02 PM
Re: NPC animation strategy - by HwitVlf - 2013-06-09, 09:55 PM
Re: NPC animation strategy - by HolyDiver - 2013-06-10, 01:47 PM
Re: NPC animation strategy - by Verdite - 2013-06-10, 03:48 PM
Re: NPC animation strategy - by HolyDiver - 2013-06-10, 04:41 PM
Re: NPC animation strategy - by Verdite - 2013-06-10, 05:06 PM
Re: NPC animation strategy - by Verdite - 2013-06-12, 01:33 PM
Re: NPC animation strategy - by HolyDiver - 2013-06-12, 05:03 PM
Re: NPC animation strategy - by Verdite - 2013-06-12, 10:18 PM
Re: NPC animation strategy - by HwitVlf - 2013-06-13, 08:20 PM
Re: NPC animation strategy - by Verdite - 2014-06-10, 02:27 PM
Re: NPC animation strategy - by HwitVlf - 2014-06-12, 06:43 PM
Re: NPC animation strategy - by Verdite - 2015-01-24, 06:46 AM
Re: NPC animation strategy - by HwitVlf - 2015-01-24, 09:21 AM



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