SQS Ultra Story and plot

#10
I owned fire and earth world when I was little, and I gotta say I never really could figure anything out, as everything seemed mostly random....unfortunately I got copies of the game without comics in the box (most were actually sold that way sadly, shame on you atari!)so a bit of the point was lost on me.

It would have been nice to have some sort of clue which objects belonged in which treasure rooms, I hope your remake gives the players a bit of background on the various relics and rooms and what pieces belong there rather than continuous trial and error like the originals :P

I have long contemplated a remake of the NES game (may also be PC, im not sure) Shadowgate. ‎  It again is room based and would likely fit on just one or two maps, but would be a fun puzzle solving adventure game that a typical player could complete in under 3 hours.

- Todd DuFore (DMPDesign)
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Messages In This Thread
SQS Ultra Story and plot - by Madison Lastrega - 2013-06-19, 04:54 AM
Re: SQS Ultra Story and plot - by HwitVlf - 2013-06-19, 09:39 PM
Re: SQS Ultra Story and plot - by Verdite - 2013-06-20, 01:08 PM
Re: SQS Ultra Story and plot - by HwitVlf - 2013-06-20, 06:30 PM
Re: SQS Ultra Story and plot - by HolyDiver - 2013-06-20, 09:41 PM
Re: SQS Ultra Story and plot - by dmpdesign - 2013-06-25, 07:50 AM
Re: SQS Ultra Story and plot - by dmpdesign - 2013-06-25, 01:49 PM
Re: SQS Ultra Story and plot - by Verdite - 2013-06-26, 11:59 AM
Re: SQS Ultra Story and plot - by HwitVlf - 2013-07-06, 11:00 PM
Re: SQS Ultra Story and plot - by HwitVlf - 2013-07-07, 06:51 AM
Re: SQS Ultra Story and plot - by Verdite - 2013-07-09, 01:21 PM
Re: SQS Ultra Story and plot - by HolyDiver - 2013-07-09, 07:20 PM



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