How is SOM different (or not different) from what people do with PC games (mods)

#19
(2013-06-27, 09:43 AM)HwitVlf link Wrote: [quote author=Holy Diver link=topic=689.msg9218#msg9218 date=1372294472]
And since when can you not sell you game with SOM's game.exe file?
You know as well as I do. You just aren't being honest to yourself.

SoM's EULA
"By installing, copying, or the use of the software, you accept to be bound by the terms and conditions of this Agreement... This license agreement grants the following rights to customers. ‎  You may install and use Software on one computer per copy of the software. ‎  Users of networks may store or install this software across an internal network, but you must obtain a special license for each computer where the software is distributed or used... ‎  Restrictions: You may not reverse engineer, decompile or disassemble this software product, nor separate components of this software which is licensed as a single product. You can not separate components for use on more than one computer. ‎  You may not loan, rent or lease the software product. You may not duplicate the manual that comes with the software product." ‎  Fush
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And where does that say you cannot distribute your King's Field game? Plus this is a translation. It doesn't say anything about not selling your game either. Selling fan mad stuff is common in Japan. Never mind this is the same disclaimer you'll find on every single piece of software. It isn't a document outlining what you can do with the games you make with SOM. If you own a copy of SOM you can make a game and distribute it. And From says this contract is only enforceable for Japanese residents. Foreigners enjoy no restrictions. And are not forbidden to own a copy of SOM by way of a Japanese reseller.

The game.exe file is part of the runtime. It isn't part of SOM. Not being honest huh?
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Re: How is SOM different (or not different) from what people do with PC games (mods) - by HolyDiver - 2013-06-27, 09:49 AM



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