2013-08-13, 09:32 PM
The reason why I took a break from this, by the way, was because I got stuck with a bug. Basically, there's something wrong with the jumping(this is a platformer) and gravity in relation to the collision detection. But now I'm back to hunting down the cause for the bug.
Once that works properly, I'll be able to move onto the next stages of the development for this game, which should generally be easier. Like adding items and more enemies than one, and an attack. Maybe even some climbing. Then I'll add a level select screen, a main menu, and saving. At that point this game should basically be done. Then I'll make a level editor to make things easier for me(and to have some others help me out with making levels for the game).
At that point I think I will have learned enough to safely start on the larger project that I started this thread about. ;)
Once that works properly, I'll be able to move onto the next stages of the development for this game, which should generally be easier. Like adding items and more enemies than one, and an attack. Maybe even some climbing. Then I'll add a level select screen, a main menu, and saving. At that point this game should basically be done. Then I'll make a level editor to make things easier for me(and to have some others help me out with making levels for the game).
At that point I think I will have learned enough to safely start on the larger project that I started this thread about. ;)