2013-09-16, 04:06 AM
If I may pipe up and add 2 cents, I think every person that uses the tool will handle it differently, regardless of whether they use the default or customize.
Tom - you have to realize your ability to churn out a game quickly is an unusual skill - my game used probably 60% stock parts and it still took me forever...and I knew exactly how I wanted it built from the get go.
Your games are wonderful, and I believe Diadem of Maunstraut for certain is far from a birdhouse - you my friend completed a perfect full fledged RPG wonder - if it had been released around 1996 instead of KF2 people would have been clawing at it and paying high dollar. Start to finish, its quite simply a perfect SOM title, and the poster child of what could be done with the toolset (hence why I made and kept that promise to you - it was beyond inspiring!)
Here is the kicker though, you had in mind a game that looked like KF - so using the assets were perfect for you. The folks currently building SOM games have completely different style games in mind, but access to the wonderful SOM editor with its great community of knowledge. Believe me when I say I understand you, I would love to have a new SOM made game to play through every few months to a year, but it just won't happen from me willing it. The folks working on games are satisfied to commit their time to every detail to make the game 100% their own, and we will just have to wait and enjoy it when its done. Some painters take years to make a masterpiece, and then some are like Bob Ross, grabbing their happy brush and just knocking out something amazing in half an hour for the camera...everyone has a different level of speed, detail and scope.
I think you truly need to look back at your games and give yourself more credit. What you put into DoM and Tri are well beyond the time you somehow knocked them out in. You are a wizard to say the least and to this day still have the most played SOM made game there is...thats an awesome achievement!
Anyhow, I hope someone does take you up on the challenge - I would love to see a 3 month game from ANYONE just so I can get a new SOM fix before the new years.
Tom - you have to realize your ability to churn out a game quickly is an unusual skill - my game used probably 60% stock parts and it still took me forever...and I knew exactly how I wanted it built from the get go.
Your games are wonderful, and I believe Diadem of Maunstraut for certain is far from a birdhouse - you my friend completed a perfect full fledged RPG wonder - if it had been released around 1996 instead of KF2 people would have been clawing at it and paying high dollar. Start to finish, its quite simply a perfect SOM title, and the poster child of what could be done with the toolset (hence why I made and kept that promise to you - it was beyond inspiring!)
Here is the kicker though, you had in mind a game that looked like KF - so using the assets were perfect for you. The folks currently building SOM games have completely different style games in mind, but access to the wonderful SOM editor with its great community of knowledge. Believe me when I say I understand you, I would love to have a new SOM made game to play through every few months to a year, but it just won't happen from me willing it. The folks working on games are satisfied to commit their time to every detail to make the game 100% their own, and we will just have to wait and enjoy it when its done. Some painters take years to make a masterpiece, and then some are like Bob Ross, grabbing their happy brush and just knocking out something amazing in half an hour for the camera...everyone has a different level of speed, detail and scope.
I think you truly need to look back at your games and give yourself more credit. What you put into DoM and Tri are well beyond the time you somehow knocked them out in. You are a wizard to say the least and to this day still have the most played SOM made game there is...thats an awesome achievement!
Anyhow, I hope someone does take you up on the challenge - I would love to see a 3 month game from ANYONE just so I can get a new SOM fix before the new years.
- Todd DuFore (DMPDesign)
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