Metasequoia modeler tutorials and Keynote translated plugins

That is frustrating since a lot of people use 64bit systems these days. I expect the v3 plugins will fade away pretty quickly. ‎  From a rendering point of view, I can' t see any benefit from n-gons -more or less undefined triangles.

I haven't tried Sculptris. It looks like it's mainly for high-poly work, but does mention having tools to reduce polygon count if needed.
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Re: Metasequoia modeler tutorials - by Verdite - 2011-03-14, 02:48 PM
Re: Metasequoia modeler tutorials - by Verdite - 2011-03-19, 02:53 PM
Re: Metasequoia modeler tutorials and Keynote translated plugins - by HwitVlf - 2013-10-07, 09:36 PM



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